At the intersection of tech, wellness, AI, and lived experience — I turn messy, human problems into workflows, products, and experiences that actually fit people's lives. Whether that's software, operations, user experience, or content, the through-line is always the same: design for the human first, then build the system.
Work
Technical projects, product thinking, and systems work — each one reflecting how I approach problems from the human outward.
A full-stack daily planning app that starts from your actual capacity — not an ideal to-do list. Morning check-in with energy/focus/pain sliders generates a Green/Yellow/Red capacity score that reshapes your entire day around it. Authenticated, persistent, live on Vercel.
An accessibility-first trivia game designed to be played on a TV from across the room. Pick 2 countries and a time period, and AI generates the questions. Features voice commands, speech synthesis, high contrast mode, large text, and animated countdown timers.
A multi-node AI agent that classifies documents, extracts entities, and generates summaries — built from a tutorial, then extended with Claude into a full self-study curriculum. Includes a break-and-fix exercise and a learning.md that tests genuine understanding, not just execution.
About
"Most systems are designed for imaginary people with endless energy and perfect focus. I design for everyone else."
I'm a human-centered systems designer working at the intersection of tech, product, wellness, and lived experience. My work spans product management, operations, creative technology, and brand strategy — united by a single question: who does this actually serve, and what does it cost them?
I've spent years designing systems in fitness, wellness, and corporate operations — and I live in a body that requires intentional systems design just to function. ADHD, chronic illness, the need to architect my environment because I can't rely on inertia to carry me through. That's not a liability. It's the sharpest design lens I have.
What I've found: the principles are the same whether you're designing a business workflow, a software product, or a morning routine. Design for the human first. Then build the system around what that human actually needs — not what looks cleanest on the process diagram.
What I bring
Building
A concierge wellness brand for women — built around the idea that support should fit your life, not the other way around. Movement, recovery, lifestyle design, and AI-powered tools for real humans with real lives.
Fitness systems designed for bodies that fluctuate — not imaginary bodies with perfect consistency and unlimited energy.
Rest and nervous system support as non-negotiable design requirements — not afterthoughts bolted on when everything else fails.
Workflows, tools, and systems that make functioning better feel realistic — built around your actual life, not the idealized version.
Writing
Ideas on systems, AI, human-centered design, and what it means to build things that actually work for people.
If your automation project makes people work around the system, you don't have an automation problem — you have a design problem. On keeping humans structurally in the loop at every level.
Read on Beehiiv ↗Critical thinking, personal taste, and emotional intelligence as the future premium. On what becomes genuinely valuable when machines can do everything else.
Read on Beehiiv ↗A systems-level look at what's missing in the premium wellness space — and how human-centered design could change the product entirely for the people who need it most.
Read on Beehiiv ↗Hire Me
I'm open to roles at the intersection of tech, design, wellness, and culture — especially where the work involves figuring out what's missing, where breakdowns happen, and how to make systems work better for real humans.